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Analyzing Trends with Tim Stock

lectures and links on the study of culture and trends

Category: video games

January 20, 2021

Japan is the Canary in the Coal Mine – The Great Virtual Escape

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January 13, 2021

Animal Crossing: Can Luxury Leverage the Hype?

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December 7, 2020

Balenciaga Afterworld (Virtual Fashion)

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December 1, 2020

The gamification of fashion has only just begun

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November 24, 2020

How can we create new types of documentary experiences inside our living room, on a smartphone, in virtual reality or outside in public space? (conference talk)

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December 10, 2019

Sony announced this week that is has launched Sony AI, a new organization that will research and develop artificial intelligence specifically for games, imaging and sensors, and “gastronomy.”

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December 9, 2019March 9, 2020

How I’m using biological data to tell better stories – and spark social change (Heidi Boisvert)

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December 1, 2019March 9, 2020

I spent a week in a VR headset, here’s what happened

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November 30, 2019

A growing number of Japanese have become recluses

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